Publisher NCSoft
Format PC, PS4, Switch, Xbox One
Origin US
Release Autumn
Round these parts, there’s a pet theory that the success of a Harmonix game is directly linked to how good its name is. Frequency. Guitar Hero. Rock Band. And, on the flipside, Audica. The acoustics of the titles this music-game developer chooses, appropriately enough, feel all-important. So when the opening screen of this DJ sim flashes up, we frown. Fuser? It doesn’t exactly roll off the tongue.
It’s the studio’s second run at the remarkable music-mixing tech it developed for DropMix, capable of blending songs of varying genres, keys and BPMs at the drop of a – well, card. Therein lay the problem. Harmonix tethered the tech to a game that required players to shell out for expensive peripherals: first a gameboard-slash-mixing deck, then the NFC-chipped song cards you’d place on it. Needless to say, it wasn’t long before this technologically advanced clutter was going for – apologies – a song at one’s retail outlet of choice.
Esta historia es de la edición May 2020 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición May 2020 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart