Why Was the Wii so Successful?
GameOn Magazine|Issue 147 - January 2022
Artura looks back at the Wii
Artura Dawn
Why Was the Wii so Successful?

The Nintendo Wii is an absolute behemoth of a console, with 101 million units sold—no small feat for Nintendo. And although it didn't get to be the best selling console Nintendo has ever had—with the Nintendo DS family and the Game Boys beating it—it is undeniable that to some extent the Wii was one of, if not the biggest, console Nintendo has had. Let's learn why!

The Wii suffered from a familiar problem we're facing nowadays. Throughout its first year after its release, there was a console shortage because of how many people wanted it, and thus a lot of people bought the console between the prices of $450-$500. Sound familiar?

The Wii's original pricing was much more forgiving, however, being sold at $249.99. Nintendo didn't anticipate the success of the Wii, and so production rates were lower throughout the first year of release. Despite this, its November release was Nintendo's biggest ever in the Americas, Japan, and Europe.

The console even outsold the combined sales of the PlayStation 3 and the Xbox 360 in several regions during its launch period, and by the end of 2006, 3.2 million units had been sold worldwide the Wii even surpassed the Xbox 360 in sales by September 2007. To meet the demand, Nintendo increased production rates by around 50%, from 1.6 million to 2.4 million units per month in 2008.

So what led to its success? I mean, Sony had just had their absolute beast of a console released, breaking records still set to this day such as highest number of units sold on their PlayStation 2 console, and Microsoft had joined the fray just a generation ago with the debut of the Xbox, and their massively successful Halo franchise. Meanwhile, Nintendo had recently struggled with their GameCube release, with several of the reasons such as the lac of online features and the mini-disk that it used, limiting game developers by the memory availability within it.

Esta historia es de la edición Issue 147 - January 2022 de GameOn Magazine.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición Issue 147 - January 2022 de GameOn Magazine.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE GAMEON MAGAZINEVer todo
The Lost Legends of Redwall: Feasts & Friends
GameOn Magazine

The Lost Legends of Redwall: Feasts & Friends

The Lost Legends of Redwall: Feasts & Friends is a cooking simulator based on the Redwall book series.

time-read
3 minutos  |
Issue 176 - July 2024
Men of War II
GameOn Magazine

Men of War II

There was a time when games based on World War II were all the rage, with releases ranging from first-person shooters to stealth based espionage.

time-read
3 minutos  |
Issue 176 - July 2024
SAND LAND
GameOn Magazine

SAND LAND

As someone who doesn't watch a lot of anime or read a ton of manga, I was very surprised to find out that Akira Toriyama had done more than just Dragon Ball.

time-read
8 minutos  |
Issue 176 - July 2024
Survival: Fountain of Youth
GameOn Magazine

Survival: Fountain of Youth

Survival: Fountain of Youth is a uh, well, you can tell from the title. It’s a survival game developed by Odinsoft Inc. and published by Twin Sails Interactive and CE-Asia.

time-read
5 minutos  |
Issue 176 - July 2024
Little Kitty, Big City
GameOn Magazine

Little Kitty, Big City

I have anxiously been awaiting the release of Little Kitty, Big City since I first saw the announcement years ago, on the 13th of November 2021.

time-read
4 minutos  |
Issue 176 - July 2024
One Last Breath
GameOn Magazine

One Last Breath

Crikey, looks a lot like INSIDE, this, doesn’t it? I mean, a lot.

time-read
3 minutos  |
Issue 176 - July 2024
Neptunia Game Maker R:Evolution
GameOn Magazine

Neptunia Game Maker R:Evolution

As the resident Neptunia fan, I always look forward to the next game from Idea Factory.

time-read
6 minutos  |
Issue 176 - July 2024
Cabernet
GameOn Magazine

Cabernet

I can’t entirely recall how I ended up coming across Cabernet, just that I knew one day that I wanted to give it a look.

time-read
3 minutos  |
Issue 176 - July 2024
Roots of Yggdrasil
GameOn Magazine

Roots of Yggdrasil

Roots of Yggdrasil centres around the survivors of Ragnarök— the end and rebirth of the nine worlds, according to Norse mythology, brought on by an epic battle of the gods.

time-read
2 minutos  |
Issue 176 - July 2024
Sledders
GameOn Magazine

Sledders

If you have ever had the opportunity to ride a snowmobile, I have a game that allows you to recreate that experience and won’t require you to freeze your buttocks off.

time-read
2 minutos  |
Issue 176 - July 2024