GAMES™ SPEAKS WITH KEY MEMBERS OF THE DEVELOPMENT AND BUSINESS TEAMS AT EPIC GAMES TO INVESTIGATE THE INCREDIBLE RISE OF BATTLE ROYALE, THE STATE OF SAVE THE WORLD, AND WHAT THE SUSTAINED SUCCESS OF THESE TWO TITLES COULD MEAN FOR THE FUTURE OF THE GAMES INDUSTRY
Fortnite was never supposed to become a global attraction. Then again, few creations ever are, and few videogames ever do. From casual players to seasoned gamers, for school children and celebrity icons, Fortnite: Battle Royale has become something of a genuine obsession. It has reached a plateau reserved for those special few videogames that are able to confidently pierce the consciousness of the general public while still igniting a spark of imagination in the minds of players around the world. The Fortnite IP has found itself in a position that few in the industry ever imagined it was capable of reaching – and that includes its creator, Epic Games.
It would be easy enough for this level of attention and success to act as a rush of blood to the head, but the veteran game creator and engine maker is humble in its assessment of the cultural compulsion it has found itself at the heart of after a whirlwind seven months. “We’re really lucky that we’ve become a part of this cultural phenomenon,” Kim Libreri, Epic Games’ chief technical officer, tells us as we attempt to navigate the storm that is currently enveloping the influential studio. “We just wanted to entertain people, but we’re a part of the zeitgeist now, just like the community that is playing the game.”
“So, where has it [the success] all come from? I don’t know, was it the chicken or the egg?” laughs Libreri, though he failed to elaborate any further on the analogy, so stick with us on this one. The egg, we surmise, is Fortnite: Battle Royale itself; the chicken, the players that have appeared in their millions to play it; the two utterly inseparable from one another when considering 2018’s most unlikely success story.
Esta historia es de la edición Issue 199 de Games TM.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición Issue 199 de Games TM.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
The God Father
Sony Santa Monica studio’s creative director Cory Barlog discusses the challenges, hurdles, naysayers and triumphs of his attempt to modernise God Of War as we go handson with the nearfinished action epic.
A Plague Tale: Innocence Is Not A Game For The Musophobic
An emotional adventure through a world wrought with decay… and rats.
In Other Waters Is A Surreal Exploration Of The Unknown
HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
Taking Fight
We sit down with Bioware'sJon Warner to dive into anthem. The studious attempt to tell a different type of story.
Everything Old Is New Again In Resident Evil 2
Hands-on with Capcoms stunning reimagining of a survival horror classic.
Battlefield V Is Well Worth Your Time And Attention
Hands-On Ahead Of The Delay.
Halo Infinite
MASTER CHIEF HEADS BACK TO HIS ROOTS
Hitman 2
THINK DEADLY; MOVE QUICKLY
Death Stranding
THE NEXT STEP IN A NEVER-ENDING JOURNEY
Forza Horizon 4
THE GREEN, GREEN GRASS OF HOME