King Of The Hill
Games TM|Issue 199

GAMES™ SPEAKS WITH KEY MEMBERS OF THE DEVELOPMENT AND BUSINESS TEAMS AT EPIC GAMES TO INVESTIGATE THE INCREDIBLE RISE OF BATTLE ROYALE, THE STATE OF SAVE THE WORLD, AND WHAT THE SUSTAINED SUCCESS OF THESE TWO TITLES COULD MEAN FOR THE FUTURE OF THE GAMES INDUSTRY

King Of The Hill

Fortnite was never supposed to become a global attraction. Then again, few creations ever are, and few videogames ever do. From casual players to seasoned gamers, for school children and celebrity icons, Fortnite: Battle Royale has become something of a genuine obsession. It has reached a plateau reserved for those special few videogames that are able to confidently pierce the consciousness of the general public while still igniting a spark of imagination in the minds of players around the world. The Fortnite IP has found itself in a position that few in the industry ever imagined it was capable of reaching – and that includes its creator, Epic Games.

It would be easy enough for this level of attention and success to act as a rush of blood to the head, but the veteran game creator and engine maker is humble in its assessment of the cultural compulsion it has found itself at the heart of after a whirlwind seven months. “We’re really lucky that we’ve become a part of this cultural phenomenon,” Kim Libreri, Epic Games’ chief technical officer, tells us as we attempt to navigate the storm that is currently enveloping the influential studio. “We just wanted to entertain people, but we’re a part of the zeitgeist now, just like the community that is playing the game.”

“So, where has it [the success] all come from? I don’t know, was it the chicken or the egg?” laughs Libreri, though he failed to elaborate any further on the analogy, so stick with us on this one. The egg, we surmise, is Fortnite: Battle Royale itself; the chicken, the players that have appeared in their millions to play it; the two utterly inseparable from one another when considering 2018’s most unlikely success story.

Esta historia es de la edición Issue 199 de Games TM.

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Esta historia es de la edición Issue 199 de Games TM.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.