Scavengers: A New Breed Of FPS
Games TM|Issue 200

JOSH HOLMES RESURFACES AFTER LEAVING HALO BEHIND AND ESTABLISHING A BRAND NEW STUDIO, MIDWINTER GAMES

Scavengers: A New Breed Of FPS

You left 343 Industries back in 2016; what’s been going on, Josh?

I’ve been pretty stealth for the last year, haven’t I? I’ve been hunkered down in a little group…

Midwinter Games established in late 2016! How has it been?

There were four of us – three of us came from the Halo team at 343. Throughout the course of 2017 we have been working on the concept for Scavengers and building the team out; now we are about 17 people and I hope we can peak it out around 25. We are trying to build a small tight-knit group of developers that are all passionate about the game that we are building.

Talk to us about Scavengers… what’s the deal?

Okay, so Scavengers is a multiplayer, session based game in which players compete to explore, loot, level up and escape a frozen, winterised world. It’s set in the not-so-distant future where a cataclysmic event has plunged the world into a new ice age.

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