The Persistence
Games TM|Issue 204

If at first you dont succeed, die, die again.

The Persistence

Horror has already proven that it’s perfect for the VR medium and it’s never been more apparent than when you’re walking through the everchanging rooms of The Persistence.

Walk those halls you must, though, as it’s your job as Zimri Eder to get the doomed spaceship The Persistence back online, a task that would be much easier to undertake if you hadn’t just been killed. Luckily for you, The Persistence ship is equipped with the latest clone technology and its engineer, Serena Karim, has cloned you. It’s an interesting concept and ties in brilliantly to the core roguelike mechanics that form the heart of Firesprite’s game. There are times when Zimri is just as frustrated as you are, letting out expletives or having to be reassured by Serena after dying for the umpteenth time.

Esta historia es de la edición Issue 204 de Games TM.

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Esta historia es de la edición Issue 204 de Games TM.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.