A not-so-sharp shooter
Look at this way: as a demo for the PS VR Aim controller Supermassive’s latest game ticks all the boxes. It’s (often) accurate, versatile, and fun with a friend when the pressure’s on to score big on a last-ditch headshot. As a standalone game, however, Bravo Team misses the target.
The opening 15 minutes of Bravo Team play out like a poor man’s Tom Clancy. You and your partner sit uncomfortably in a Hummer as the daughter of a tin-pot state’s president shows you photos of her family. It’s an excuse to ogle your virtual assault rifle and coo over the ‘reality’ of holding this thing in a VR space.
Once the inevitable ambush occurs and your package is pulled from view, a gunshot signals her death, and you have one new goal: escape. What follows is three hours of ducking for cover and shooting enemies that all look the same – as if there’s a paramilitary branch of Gap dressing Eastern Europe’s armies.
FIRING BLANKS
Esta historia es de la edición May 2018 de Official PlayStation Magazine - UK Edition.
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Esta historia es de la edición May 2018 de Official PlayStation Magazine - UK Edition.
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