Murderous Pursuits struggles to find its target.
In my first game of Murderous Pursuits I was perched on a chair in one of the demo areas of the PC Gamer Weekender. I pitted my wits against other attendees as we tried to assassinate our assigned targets while avoiding being taken out ourselves. If that particular murder-loop sounds familiar it’s because Murderous Pursuits is billed as the spiritual successor to 2006’s cult classic, The Ship, and shares some of the same developers.
In Murderous Pursuits you are seeking the favor of Mr. X, a man hosting a murder party. He assigns you a quarry, but doesn’t give you their identity. Instead you have a compass marker which tells you if you’re on the same floor, goes green if you’re facing the right direction, and widens as they get nearer.
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