Welcome To The City District Where Every Problem Can Be Solved By Punching
PC Gamer US Edition|May 2019

Yakuza Kiwami proves that the mid-2000s weren’t as much fun as the 1980s.

Phil Savage
Welcome To The City District Where Every Problem Can Be Solved By Punching

Welcome back to Kamurocho, the city district where nearly every problem can be solved by punching. A conman tries to scam you out of money? You can punch your way through that. A retired judo pro requests a tour of local nightlife? Yet more punching. An eccentric gangster engineers a series of increasingly elaborate attacks in an attempt to provoke you into fighting him? You get the idea.

Your oath brother murders the head of your crime family? That’s a slightly trickier problem to solve. Instead, series protagonist Kazuma Kiryu decides to take the fall, resulting in a ten-year prison sentence and his expulsion from the Tojo Clan. Kiryu returns to Kamurocho in 2005, only to learn that Nishikiyama—the man he willingly gave up a decade of his freedom for—has betrayed the clan, triggering a desperate battle for leadership. This, too, is a problem that can be solved by punching. A lot of punching spread over many hours.

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