Even More rum than the OXM new year’s party
“To me, Sea Of Thieves is basically every pirate show or every pirate film you’ve ever seen that you can actually play,” claims executive producer, Joe Neate, on one of Rare’s illuminating development vlogs. “You can be immersed in—and you can be—the pirate you want. I think that’s the promise of the game for me.”
That’s not the sort of promise Team OXM lets you walk back on, unless you fancy walking the plank. Luckily, Rare’s nautical MMO looks set to deliver the essential pirate adventure we’ve always dreamed of. It’s by far the most ambitious project the studio has ever embarked on (no offence Grabbed By The Ghoulies), allowing you and your friends to steer a ship across multiplayer oceans, seeking treasure, causing chaos, and terrorising the high seas. But only if you know how to work together.
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Esta historia es de la edición March 2017 de Official Xbox Magazine.
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