In the fiction of this new Mortal Kombat movie, I like to imagine there’s a whole crew of workers hired by thunder god Raiden to set up the lighting for the tournament arena. Floodlights with colored gel filters to set the mood. Torches for ambiance. Maybe a few spotlights to make sure everyone knows it’s fight night. It must’ve been as disappointing for them as it was for me when the fighters decided not to bother waiting for an arena, and just started killing each other in whatever dark alley, dark temple, or dark house they happened to be in at the time. The lighting union will not forget this betrayal!
Whether to help hide its CG effects or to set a dark and serious tone, the new Mortal Kombat seems to take place almost exclusively at night. It even begins in a deeply shaded forest in feudal Japan, telling the origin story of the warriors who will eventually become Scorpion and Sub-Zero. In this telling, Scorpion is a master ninja and kind father named Hanzo Hasashi; Sub-Zero is a Chinese killer named Bi-Han, who is, for reasons unexplained, obsessed with ending Hasashi’s bloodline. He thinks he succeeds by killing Hasashi and his wife and son, but a baby daughter lives, passing that bloodline down to a not-very-good MMA fighter named Cole Young. Hasashi, meanwhile, spends the next 400 years hanging out in hell, which ironically ends up making him so much cooler.
YOUNG BLOOD
Cole is our audience surrogate; the normal guy drawn into the battle to save Earthrealm from Outworld. Mortal Kombat needs someone to look confused when someone else— in this case a well-informed Sonya Blade—quickly explains what’s going on with other worlds, secret tournaments, chosen warriors, etc.
IT COULD’VE BEEN A LOT MORE FUN TO WATCH IF IT JUST EMBRACED THE ABSURDITY OF THE GAME SERIES
Esta historia es de la edición August 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición August 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios