SPECS
EXPECT TO PAY: $290
THREADS: 16
L3 CACHE (SMART CACHE): 20MB
L2 CACHE: 9.5MB
GRAPHICS: UHD Graphics 770
MEMORY SUPPORT (UP TO): DDR5 4800MT/s, DDR4 3200MT/s
The humble Core i5 is the CPU that matters most for gamers. It’s cheaper than a Core i7 or Core i9, but it still offers the fundamentals of what makes those chips great for gaming. With the Core i5 12600K that’s no different, though that may be understating what this chip can really do.
That’s because the Core i5 12600K isn’t the modest CPU you expect: It’s the equivalent of the top previous-gen chip in a package that’s almost half the price, at around $290. That means it only took one generation, and less than 12 months, for Intel to take its Core i9 performance and deliver it inside a far cheaper Core i5 package. Since it’s not pushing to the very limit of what Alder Lake can deliver in a single die, either, it’s also a more power savvy design than the Core i9 12900K. That makes for a more well-rounded processor for mid- to high-end builds.
The Core i5 12600K really is shockingly good, and the deeper you dive into this chip’s performance, the more you realize it’s the real star of the 12th Gen show.
DEEP DIVE
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Esta historia es de la edición March 2022 de PC Gamer US Edition.
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YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios