It would be terrifying to share a world with a player character. You’d be coexisting with someone who literally operates under a different set of rules, casually warping reality as easily as they breathe. They act in ways that you can’t, and the world reacts in ways it won’t for you. For no discernible reason, the universe has chosen them as its sole fascination.
In plenty of cases, there’s in-universe justification to paint over the existential horror: The main character’s the chosen one of some divine entity, went to the best secret agent school, or has a dragon’s soul in there somewhere. But games, where your character’s theoretically just as mundane as anyone else, can turn into a kind of morbid spectacle.
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