From the moment its 16-color title screen fades in alongside dramatic chiptunes, Loop Hero feels like some forgotten, VGA-era fantasy RPG, a game that contains the mystery and difficulty of 1991, gently modernized to 2021. Behind that charming intro screen isn’t empty, indulgent nostalgia, but a novel gameplay format that’s strangely engrossing, considering much of your time playing Loop Hero is hands-off. I want more games like this.
The setup is dead-simple: You send one of three heroes (warrior, rogue, or necromancer) on repeated expeditions to an empty road. As your little hero auto-walks around this stone path, you populate the blank world around it by playing cards like graveyards, battlefields, villages, or mountains one by one. These pieces in turn alter hero or enemy stats like attack speed and HP, and spawn corresponding enemies that you fight automatically as you pass through them.
Each run essentially becomes a small experiment, another crack at piecing together a level that’s tough enough to give you good XP, resources and gear but not so brutal that it kills you outright. What happens if I play a bunch of spider cocoons and sand dunes, which lower all creatures’ HP? What will river cards do if I intersect them with the road itself? Can my warrior survive two adjacent tiles filled with giant sandworms?
Esta historia es de la edición June 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición June 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
"The War Within itself has kept me coming back most evenings too"
WORLD OF WARCRAFT remains my jailer, and I couldn't be more pleased about it
OK BUILDER
SATISFACTORY is the new titan in building and crafting games
HELL YES
DIABLO IV: VESSEL OF HATRED is a transformative expansion
MOUSE: PI FOR HIRE
This mouse wants to be more than just a gimmick
WINDBLOWN
Dead Cells dev's new roguelike has me afraid for my free time
NO MORE ROOM IN HELL 2
As the zombie horde surrounded me just moments after taking down my two remaining teammates, the writing was really on the wall. Armed with just a chef's knife, it was clear I stood no chance, but I was going down swinging, hoping for a miracle... it didn't come.
OWNED BY STEAM
VALVE cordially reminds you that your games aren't yours
CURSE OF THE AZURE BONDS
These classic games haven't aged badly, but I sure have.
DEEP FREEZE
Endure a blizzard of tough choices and rough consequences in FROSTPUNK 2
NEW HORIZONS
Building up REMNANT 2 outside the live service game grinder