RELEASE July 1994
PUBLISHER LucasArts
DEVELOPER Totally Games
LINK bit.ly/3k3Hmq1
It can be hard going back to play a game you loved years ago. Sometimes nostalgia is strong enough to overlook things like ageing graphics, tinny sound and fewer of the features we’ve become accustomed to with modern games. But sometimes no matter how much you enjoyed a game in the past, it’s just too difficult to get back into it again when so many years, or even decades, have gone by.
And it can be especially hard convincing other people to play a game from a couple decades ago. I can tell people until I’m blue in the face that LucasArts’ 1994 dogfighting simulator TIE Fighter isn’t just the one of the best Star Wars games ever, but that it’s one of the best games ever, full stop. It’s a true classic. Unfortunately, these days, it looks like a classic, too. It’s just really, really old. I think if you didn’t play it then, you’d be pretty unlikely to play it now.
So to my mind, TIE Fighter: Total Conversion is just about as close as you can get to a perfect mod. Not only does it do a fantastic job of porting the original TIE Fighter into Star Wars: X-Wing Alliance, it comes with updated visuals, sports a remastered soundtrack, and adds to the original campaign with new and more expansive missions.
Esta historia es de la edición December 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición December 2021 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios