This is true of the early days, at least, when everything is new and the island of Aeternum stretches out before you, beckoning you to explore it. But this is a game of diminishing returns that obstinately refuses to evolve, and with the honeymoon period over, I’m looking for an exit.
With its beefy crafting system, open PvP, player-led wars, and dynamic economy, it does so much right on paper, but the reality is a lot less scintillating: hour after hour of running through forests you’ve long grown sick of seeing, facing the same enemies over and over for most of its 60 levels, praying for any kind of novelty to liberate the experience from the doldrums.
IDENTITY CRISIS
Even though so little has changed after hundreds of hours of grinding, I still can’t say I know New World. It is an MMO in desperate need of an identity. There’s a colonial aesthetic and old world pioneers exploring a magical island that looks like a big North American forest, but those themes and ideas aren’t really explored at all. It’s purely cosmetic.
Esta historia es de la edición January 2022 de PC Gamer US Edition.
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Esta historia es de la edición January 2022 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
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