THE ART OF MATIAS BERGARA
ImagineFX|January 2023
Dominic Carter talks to the artist behind Coda and Step By Bloody Step about how he brings amazing fantasy worlds to life
Dominic Carter
THE ART OF MATIAS BERGARA

We caught up with Matías Bergara, the illustrator of seminal comics including Coda and Step By Bloody Step, to learn more about his inspiring story, and how he remains uniquely focused on his artistic goals and refining his style.

Tell us about your background as an artist. How did you get started?

I started kind of later than most of my colleagues, the reason being that I studied a Literature course in college and went on to start a small animation/video game company with friends immediately after finishing my studies. I had always been drawing, but never considered it could become my main source of income or profession. I barely knew anyone who did. At some point I decided to become an artist and author and leave the company, partly because I got to make new friends who were doing comics and it seemed like something I could do at that point. I was 27 when I finally started trying to get my first commercial jobs as a comics artist and illustrator. It’s been ten years since.

Which artists have inspired you most, and why?

Too many to count, but I have great affection for Hergé because I read Tintin books constantly as a kid and they provided me with a very strong sense of clear visual narrative in comics. In my adulthood I discovered Victorian-era illustrators and commercial artists like Edmund Dulac and Arthur Rackham who blew my mind and influenced a lot of my painting technique. I love Christophe Blain’s body of work. I am a huge fan of cartooning and carefree expression.

You’re based in Uruguay. What’s the comics scene like over there?

Esta historia es de la edición January 2023 de ImagineFX.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición January 2023 de ImagineFX.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE IMAGINEFXVer todo
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 minutos  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 minutos  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 minutos  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 minutos  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 minutos  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 minutos  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 minutos  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 minutos  |
January 2025