JUST AS YOU’VE OVERCOME YEARS OF sleepless nights after shuddering in sterile space station corridors avoiding a xenomorph in 2014’s survival horror game Alien: Isolation, here comes more sci-fi fright fuel in the shape of Aliens: Dark Descent.
The game steers clear of the stealthy evasive format of Isolation. Developer Tindalos Interactive has instead designed its tactical-style gameplay to feature aggressive order-based team deployments, time-displacement functions and action-orientated story missions – plus plenty of biomechanical beasts.
The game’s storyline sees players leading a crew of Colonial Marines to ambush a savage alien invasion on the hostile moon of Lethe. Gamers command a crack unit of gung-ho soldiers in real-time combat against acid-spewing monsters, rogue infiltrators from the heartless WeylandYutani Corporation, and a menagerie of never-seen creatures making their debut in the Alien universe.
For game director Romain Clavier, evoking certain atmospheric elements from the Alien franchise was his first and foremost concern. “The Alien universe has a very distinct feel to it: the lighting, the retro-futuristic tech of the ’70s and ’80s, the spaceships, the lore and so on,” he tells Red Alert. “After watching the films numerous times, this was essential to us. With our gameplay choice, it was crucial to have the player truly be engrossed in the weight the setting adds to the Alien experience, much like what fans may have encountered watching the films themselves.
Esta historia es de la edición July 2023 de SFX UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición July 2023 de SFX UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
ANCER MAHAGEMENT
WITH A NEW TRILOGY IN SIGHT, WE SPEAK TO THE DIRECTOR OF 28 WEEKS LATER THE ORIGINAL CHILLING SEQUEL TO DANNY BOYLE'S SEMINAL SURVIVAL HORROR
WHO YA CONNA CALL?
BEHIND THE SCENES AT HALLOWEEN HORROR NIGHTS FOR GHOSTBUSTERS: FROZEN EMPIRE
SPEAK OF THE DEVIL
THE DEVIL'S HOUR STRIKES TWICE AS THE GENREDEFYING DRAMA RETURNS
SCARRY STORIES TO TELL IN THE DARK
FROM THE RETURN OF EC COMICS TO SCREAM!, THIS YEAR'S HALLOWEEN OFFERS UP HORROR COMICS FOR ALL THE AGES
UNDEADS REFLECTIONS
NEIL JORDAN ON BRINGING ANNE RICE'S MODERN VAMPIRE CLASSIC TO SCREEN, 30 YEARS ON
MUNSTER MASH!
PRODUCTION HELL, SHOCK RECASTING AND HOTLY CONTESTED AUTHORSHIP. AS THE MUNSTERS CELEBRATE THEIR 60TH ANNIVERSARY, WE UNCOVER HOW THE SPOOKY SITCOM WAS ALMOST DEAD ON ARRIVAL
COMING TO AMERICA
THE MOGWAI LIVE THE AMERICAN DREAM IN THEIR SECOND CHAPTER, GREMLINS: THE WILD BATCH
BEING HUMAN EVOLUTION
IT MAY HAVE BEEN AN INSTANT HIT, BUT BBC THREE'S DARKLY COMIC DRAMA ABOUT A HOUSE-SHARING VAMPIRE/WEREWOLF/GHOST TRIO HAD A STRANGE JOURNEY TO THE SCREEN, SERIES CREATOR TOBY WHITHOUSE TELLS SFX
THE MAINE EVENT
THE DARK IS RISING IN SALEM'S LOT AS STEPHEN KING'S DEATHLESS TALE RETURNS TO THE SCREEN
WHY DON'T YOU STAY FOR A BITE?
THE VAMPIRE COMES HOME AS DIRECTOR EUROS LYN WELCOMES SFX TO HIS NEW DARK COMEDY THE RADLEYS