BEASTIE BALL
Edge UK|December 2024
The Chicory team return for a whole new ballgame
BEASTIE BALL

For a long time, Pokémon existed essentially in a category of one. While that's changed in recent years, with indie games offering everything from traditionalist to trolling takes on the genre (Coromon, Cassette Beasts, Palworld), we've not paid any of them much mind Game Freak's prolific output being more than enough to scratch the creature-collecting itch. But we're willing to change that policy for any game whose description includes 'from the team that made Chicory.

That game boasted a rare mix of Nintendo magic and unique personality, reinventing the top-down Zelda format as a story about art and self-doubt. Beastieball reunites designer Greg Lobanov, artist Alexis Dean-Jones, musician Lena Raine and A Shell In The Pit audio maestros Em Halberstadt and Preston Wright for another colourful tale, riffing on elsewhere in the Nintendo canon. Not that this was the original intent, exactly - Lobanov sought to make a game about teamwork in a sporting context.

"The creature stuff just turned out to be this amazing solve for so many problems," he says. "It just fit so naturally, like a glove, for all these other things we wanted to do." Key to those aims is the way relationships develop between Beasties. As teammates play together, they can become partners, besties, sweethearts or rivals a decision that is kept out of your control. "We've seen some players where every Beastie on their team is in love with each other," Lobanov says of the game's playtesters. "And others where there's no other relationship but rivals they all hate each other." It's intended to feel organic, a form of "emergent storytelling" that's equal parts XCOM and pet sim. This harks back to why Lobanov fell for Pokémon in the first place, squinting at Game Boy visuals that were barely more than liquid-crystal smudges. "But I would project so much personality and story into those characters. And so this game is kind of riffing more on that side of it."

Esta historia es de la edición December 2024 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición December 2024 de Edge UK.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE EDGE UKVer todo
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 minutos  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 minutos  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 minutos  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 minutos  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 minutos  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 minutos  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 minutos  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 minutos  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 minutos  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 minutos  |
January 2025