The Age of Broken AAA Videogames
GameOn Magazine|Issue 165 - July 2023
The process of making a videogame is one of the most complicated processes that a person or a team can endure. These things take so much coordination, communication, and money that it's a miracle we even get them in the first place.
Jon Wilson
The Age of Broken AAA Videogames

That being said, throughout the majority of this year, we have seen several broken AAA videogames such as Redfall, STAR WARS Jedi: Survivor, and even The Last of Us Part I's port to PC. All of these titles were released in varying states of brokenness, and The Last of Us Part I was mocked on sites like Twitter and YouTube for its abhorrent glitches and botched launch by developer Naughty Dog. These companies have, of course, apologised for their mistakes to varying degrees, but my point is that none of these issues should be happening at all.

We, as consumers, pay £60 or sometimes more for AAA videogames expecting to receive a finished and polished product, and most of the time, that isn't the case. The consumer doesn't deserve to be lied to or treated like an idiot when they're already taking time out of their day to buy and play the game, too. That's without even mentioning that there are families out there who can't afford £70 videogames due to various economic issues forcing them to choose between making their kid's day or buying food. This is completely unacceptable, and if companies like EA and Bethesda actually want to keep their fans, then they need to stop releasing broken games.

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