In Black Panther: Wakanda Forever, the sweeping aerial shots of the Royal Sea Leopard against the Atlantic Ocean set the stage for the dramatic final battle on the water, but most audiences never realised these shots were entirely CGI. Shooting a scene like this on the water would be complicated, expensive and impossible to control.
In the time it takes to set up a camera, the sun could begin to set or disappear behind clouds, making continuity next to impossible. Directors would rather be able to say just how choppy the waves are or what time of day the scene is.
Enter the 3D FX artist. Because oceans in 3D and in real life vary quite a bit, there is no one-sizefits-all solution. To make the scale of the ocean believable, you need large rolling waves and tiny surface ripples. You need to vary size, speed and direction. And notably, nothing can appear to be repeating or tiling.
You can have the highest resolution and most beautifully rendered simulations, but without a realistic ocean spectrum to ground it and provide scale and speed reference points, the effect will ultimately fall flat.
In this tutorial, we’ll be using Houdini’s Ocean Spectrum tools, and pro tips and tricks to create believable oceans for aerials, wide shots and close-ups. They can even drive water simulations to interact with characters and objects hitting waves.
01 GET STARTED
Esta historia es de la edición June 2023 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición June 2023 de 3D World UK.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
RenderMan 26
Knowing that the journey for Pixar’s RenderMan software began 37 years ago feels mind-boggling – but it’s still at the top of its game.
Visualising Einstein's past for Netflix
Lux Aeterna honed its expertise in CG to bring the famous physicist's memories back to life for Einstein and the Bomb
BRANCHING OUT
Whiskytree founder and CEO Jonathan Harb lifts the lid on the studio's story and its phenomenal success in turbulent times
CAN I CREATE SMOKE OR FOG EFFECTS ON A MOBILE DEVICE?
Liquids, fur, hair, steam, smoke, fog, fire, magical effects and so much more are all daily requirements in most 3D packages, but are almost always created with a particle system of some type.
Fusion Studio 19
Now in its 10th year under the wings of Blackmagic Design, Fusion Studio is stronger than ever.
DaVinci Resolve 19
There are more choices on the market than ever when it comes to picking your favourite video editing software.
Tribute to a sensei
The team at French visual development and game studio Umeshu Lovers walk us through creating their Akira Toriyama-inspired April Fools' demo
DEVELOP ELECTRIC ATMOSPHERE WITH LIGHTNING EFFECTS
Rob Redman delivers a bolt of brilliance with a quick guide to giving your scenes a high-voltage feeling
BUILD A SELL-OUT STADIUM CROWD
Mario Leone takes to the stage with a step-by-step guide to creating an arena full of cheering people in Houdini
DESIGN AND RENDER A SPELLBINDING CHARACTER
Ivan Mironenko shares his process for creating a captivating figure in a bewitching scene