Leon Brown provides a no-nonsense perspective for growing a digital creative business that can embrace emerging economic changes, trends and opportunities for better profitability
For the most part, successful businesses emerge as an outcome of a thoroughly planned and well-executed strategy. While luck may be a small factor, success is always primarily ‘engineered’ through successfully defining and following a path that embraces profitable opportunities. The question isn’t about who or why people are successful but how can success be crafted?
What is success?
Success can be defined by many factors but, from a strictly business perspective, it’s all about the money. Making profit is the name of the game – or at least breaking even. If the primary objective isn’t making a profit, it’s not a business. At best it’s a social enterprise or charity; at worst it’s merely a hobby.
Creatives are often guilty of wanting to use their passion to run a business but actually treating it as a hobby. It probably doesn’t help that many, if not most, academic courses in computing and design don’t teach how to apply technical theory to real business situations. Growing your business requires you to sidestep any technical rules that are in contrast to the needs of the business. That is, all technical implementation needs to be executed with a focus on being profitable – even at the expense of breaking technical principles if required.
Growth options
All options for growing a business can be boiled down to three areas:
- Sell more of what you already do.
- Charge more for what you already do.
- Sell things you don’t already sell.
Each of these options has clear benefits that are applicable to different situations and ambitions. For people who are happy with how their business already operates, the answer is simple; sell more or charge more. The answer to which of these is most suitable is defined by two factors: the characteristics of customers and delivery processes.
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Camille Gribbons
UX designer at Booking.com, Camille Gribbons reveals how she first got into the industry
THE 5G UI REVOLUTION
Tris Tolliday describes his vision of a web UI catapulted forwards by 5G
HOW TO SHOWCASE YOUR DEV SKILLS
Aude Barral shares 5 top tips for landing your dream developer job
KNIVES OUT
Murder mystery film, Knives Out, grabbed everyone’s attention, and so did the fun website that promoted it. Oblio tells Tom May how it created its innovative 3D navigation
HOW EMOTIONAL LABOUR HINDERS WOMEN IN TECH
Christine Brewis, head of digital marketing at Studio Graphene, discusses how gender parity in tech has changed over the last ten years, and what more can be done
EDAN KWAN
He swapped life as a singer for a career making eye-popping digital visuals. The Lusion founder chats to Tom May about battling demons, winning awards and where digital advertising is heading
ANDREW COULDWELL
The Brit in LA discusses his new book on design systems, Laying the Foundations
Top 5 Tips For Ensuring Web Content Is Accessible For All
Merlyn Meredith outlines five top tips for ensuring web content is accessible for all
WHAT DOES THE FUTURE HOLD FOR BROWSERS?
Nico Turco examines the state of play with browsers, whether developers should encourage diversity or monopoly and how Google fits into it all
YEARS IN THE MAKING
Exclusively for net: The latest in a series of anonymous accounts of nightmare clients