Forza Horizon 3: Blizzard Mountain is a clever addition with a few minor issues.
I’m a fan of Playground Games’ no-nonsense approach to DLC naming. The (alas) Xbox exclusive Forza Horizon 2 offered the Storm Island expansion, which brought players to an island beset by storms. Now, Forza Horizon 3 presents Blizzard Mountain, set on a mountain onto which blizzards fall. Judging by the quality of both components, the combination of weather type and geographic feature is an effective formula.
Rather than integrate into the main map directly, Blizzard Mountain is accessed via Redstone Airport. This being Horizon, your introduction to the new region involves a helicopter and a Ford Focus RS, but, after the initial rapid descent, things soon settle into a routine. Blizzard Mountain features a tweaked progression system. Instead of fans, you collect stars – up to three from each race. You earn one star for finishing, a second for placing first, and the third for completing a challenge specific to that event.
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