Fullbright Takes Gone Home’s Explorationdriven, Story-focused Formula to the Stars
Halfway through our 15-minute session with Fullbright’s follow-up to 2013 indie hit Gone Home, the game’s titular space station is struck by debris. While the potential disaster is devoid of the usual cinematic special effects we expect from stories of this nature, its emotional impact hits harder than any CGI-fuelled blast seen in a Michael Bay film.
Seconds after the mysterious incident rocks the vessel, its six member crew assesses the damage and begins coming to grips with the dire circumstances facing them. With their oxygen supply severely compromised and all communications to the outside world cut off, it seems these nice folks may be permanently sleeping among the stars.
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