We take a trip inside Washington DC’s Dark Zones.
It’s all about the endgame these days, and few games did it quite as well as the original Division. We would spend hours charging our way through the Manhattan Dark Zone, stealing gear and tricking other players into attacking one another; you know, generally causing havoc.
As we sit down to play The Division 2 it’s little wonder Ubisoft Massive is starting us at the end, in one of Washington DC’s Dark Zones. Note we said ‘one of’, as this sequel will feature three, two of which have been nerfed for newcomers – friendly fire turned off, gear and weapons are ‘normalised’ so everyone is on equal footing. But one, called the Occupied Dark Zone, is the real deal and only the best (worst?) players will survive. The maps switch on cadence, meaning each time you log in a new one will have been allocated as Occupied.
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