Oxm travels to West Virginia to get hands-on with the post-apocalyptic MMORPG. Is bringing fallouts world online and inviting your friends along a blast, or is it a mutation too far?
It’s like waiting for a bomb to drop. A moment of lung-bursting anticipation. The familiar cog-edged blast door pulls out of its frame with a rush of air and dust-smoke, and we finally emerge, blinking into the sunlight of a West Virginia morning.
What can we expect to find on Reclamation Day, the day decreed by the dwellers of Vault 76 to be safe enough, 25 years after atomic devastation, to leave the fallout shelter and repopulate the world? And, more importantly, as fans of the Fallout series, what can we expect, stepping for the first time into a post-apocalyptic world with – groan/cheer/delete as appropriate – other gamers?
With Fallout 76, Bethesda is taking the beloved post-apocalyptic survival RPG into the realms of a persistent online multiplayer world. We have spent many, many hours in the Wastelands of the previous Xbox Fallout-ings, and we have some doubts that this ambitious new undertaking will do justice to our beloved Fallout world. After all, letting a bunch of randoms trample all over our previously very personal Fallout experience, and grief us relentlessly like it was Sea Of Thieves, is filling us with more terror than being stalked by a Deathclaw.
Nestling in the Allegheny Mountains of West Virginia, The Greenbrier is a very exclusive spa resort built around health-giving sulphur springs, and is inspirational to the nuclear-age game lore of Fallout – even appearing as a location in 76. Below this luxury resort is an actual nuclear fallout bunker, completed in 1962 and intended to shelter members of Congress in the event of nuclear war.
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox