Artist PROFILE
Jama Jurabaev LOCATION: England Tajikistan-born Jama graduated as an aerospace engineer in 2004, but decided to pursue his dream to become an artist. He has worked as a concept artist on blockbuster films including Ready Player One and Avengers: Age of Ultron. www.jamajurabaev.com
Mastering anatomy is a never-ending process - there is so much to learn, so many little nuances, and many pitfalls to be aware of. Human anatomy is very complex indeed.
For this workshop, I took on the challenge of producing a female anatomy study, which starts off as an initial sketch and is then sculpted in 3D-Coat, and rendered in Blender. I'll provide some quick tips for how I undertook this process, focusing on the key elements of posing, action and forms, as well as my thoughts on using real life references, to ensure the details are right.
TOP TIPS
Initial sketches
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