Cintiq 22
ImagineFX|Christmas 2019
CREATIVE SPACE With the lowest price we’ve seen for a Cintiq of this size, Wacom’s drawing display could change the way you create art
Cintiq 22

The Wacom Cintiq 22 is the latest model in the company’s drive to make this respected digital art brand more affordable. The Cintiq range is neatly divided into two: Cintiq offers relatively basic displays at lower prices, while Cintiq Pro provides a premium experience – particularly a 4K display in larger models – with prices to match. The Cintiq 22 joins the Cintiq 16 in the more affordable sector.

The Cintiq 22 offers a full HD screen (1,920 x 1,080 pixels) – the same screen resolution as the smaller Cintiq 16. That means there’s an important trade-off between the two. The Cintiq 22 gives you a physically larger drawing area for more comfortable, expressive arm movement while drawing, but the screen image is less sharp than on the Cintiq 16. Yet while the picture on the Cintiq 22 is a little soft compared with other Cintiq models, it’s comfortable to work from – and in all other respects, the drawing experience is excellent. The larger size compared with the Cintiq 16 really matters when you’re in an extended drawing session: it frees you up to make more extensive pen strokes.

The other potential drawback of this display compared with the Cintiq Pro line is the colour gamut (how many colours the screen can display). The quoted gamut for the Cintiq 22 is 72 per cent NTSC – that’s similar to a budget monitor. Cintiq Pro displays have a colour gamut of 94 per cent NTSC. While that technical difference sounds damning, bear in mind that the Cintiq 22 is able to present 96 per cent of the range of colours supported by the sRGB colour profile, which many artists apply to their images by default.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM IMAGINEFXView all
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 mins  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 mins  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 mins  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 mins  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 mins  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 mins  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 mins  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 mins  |
January 2025