The Concept
Sparkle Mountain stands before you, its caverns filled with glittering gems. You and your crew of gnomes are ready to fill your wagons with riches, tapping rubies, diamonds, and emeralds loose from the walls with your trusty hammer. There’s just one problem: Dragomir the Dragon sleeps under the mountain. Make too much noise and he will chase you away!
The Components
Hammer Time is a sparkly sight to behold. Ninety brightly-colored gemstones in 6 different colors will be strewn across the game board. The game board is very unconventional, as it’s the bottom of the box turned over, forming a mini-table. There’s a large mousepad-like sticker illustrated with cavern walls and Dragomir the Dragon sleeping in the corner. You will permanently attach this to the box bottom. There are two types of cards in the game: task cards (which can provide a bonus gem) and wagon cards (each player has four). There’s also a color die used for the Master variant of the game. Yet, it’s no surprise the chunky wooden hammer is the star of the show.
The Mechanics
Hammer Time is a game about knocking gems off a box with a hammer. The first player to fill four wagon cards with gems wins the game.
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