Human psychology is inextricably linked with almost every type of game
The psychological connection starts from the beginning, as the game inventor determines which concept will hold a player’s interest and the “psychology of fun.” What is fun and, indeed, what fun is. As with humor, the essence of fun is slippery, subjective, unpredictable, and deeply personal.
A game designer must balance skill level as well. Players want to be challenged but also feel smart. Although a simple trivia game, Trivial Pursuit became a household name by sneaking in questions that often sounded tough but were easy. “What river delta in southwestern Vietnam...” This is an easy question thinly disguised as a hard question. How many Vietnamese river deltas do you know? Anyone who has seen a film set during the Vietnam war knows the answer is the Mekong, but there’s still a hit of dopamine delivered to the brain when you get it right. In a time when fewer people were playing board games, the game turned something trivial into something almost essential in its day.
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