Metro: Last Light Diaries Part Six
GameOn Magazine|Issue 137 - March 2021
Andrew pokes around some Catacombs.
Andrew Duncan
Metro: Last Light Diaries Part Six

This is my ongoing exploration of the Metro games, played in release order. I will chronicle my playthrough of each title in turn and discuss any recurring themes and noteworthy events. This time I continue Metro: Last Light Redux.

Following my trip on a boat to Venice station, slight struggle with Pavel, and escape through a swamp I was on my way to a church that was hopefully occupied with my fellow rangers…

My next destination would be Oktyabrskaya, where the child Dark One - and some kind of virus - had been taken by the Communists. But first I had to find the church, which wasn’t in sight from where I landed. I began exploring, doing my best to still stay out of the water. There was howling from watchers, so I went inside a building, clattering some tin can alarms. Then I heard a woman’s voice, so went further into the room - and got floored by a big log of wood when I hit a tripwire.

As I got back up, the voice told me to get to the church, and I noticed it was coming from a phone. Great way to troll me, voice… After picking up some night vision goggles, I cautiously exited the building and heard more howling, so waited for half a dozen watchers to galop past. I followed the relatively dry land around, almost running into another group of watchers. Three stayed in place, meaning that I had to backtrack a little to avoid them, or risk being attacked by more.

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