By now, you should be familiar with the story of freedom fighter Abe, his fellow Mudokons, and the carnivorous corporation they are all enslaved by. Abe’s Oddysee introduced us to their plight on the original PlayStation all the way back in 1997 but we didn’t get the full story.
Abe’s Exoddus debuted a year later. While well-loved in its own right, this second game was not how the developer had envisioned the Oddworld series continuing, and ultimately was rushed into production due to pressure from the series’ publisher at the time. The developer remade the first game in 2014 as Oddworld: New ‘n’ Tasty! and is now hoping to realise the quintology’s true part two in 2021.
NEW PERSPECTIVES
Soulstorm is a followup that, while reimagining the story, stays true to the series’ beginnings. Director and series co-creator Lorne Lanning tells us, “The reason we went back to [a side-scrolling, 2.5D platformer], was the audience was telling us that’s what they wanted.”
While the perspective will feel familiar to series fans, there’s far more depth to every screen than in conventional 2.5D games, and the developer refers to this as closer to a “2.9D” angle. Industry veteran Bennie Terry III has been part of the Soulstorm team for more than half a decade as executive producer and he tells us that the extra “0.4D” required large parts of the project’s core code base to be rewritten. He says, “Going that far, and getting that dimension was hard.”
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird