BOOK OF TRAVELS
PC Gamer|January 2021
Adventure in a world where you’re not forced to be the hero
Rachel Watts
BOOK OF TRAVELS
I love playing the role of the wanderer in games, but it’s pretty difficult to explore virtual worlds without some bloodthirsty monster trying to kill me. It is too much to ask to quietly traverse The Witcher 3’s Novigrad, collecting herbs and picking plants, without a ferocious wolf trying to gnaw my arm off?

I’m down for fisticuffs more often than not, but there are moments when I just want to explore and take it all in. Thankfully, Might and Delight has come to my rescue with Book of Travels, an upcoming RPG that embraces this wanderer philosophy.

Self-described as a “collaborative and friendly roleplaying experience”, there are no linear quests or nagging plotlines. Players are free to explore the handcrafted world of Braided Shore at their own pace. Might and Delight describes it as a TMO, a ‘tiny multiplayer online’ game, with a focus on exploration and companionship, two themes that the studio is more than familiar with.

“Making the Shelter games taught us how to evoke strong emotions and how to make simple things matter,” Might and Delight’s art director, Jakob Tuchten explains. “We felt we had stumbled upon many unique and interesting multiplayer mechanics that seemed to make people interact and roleplay in really friendly and creative ways, mechanics we wanted to develop further.”

Book of Travels will be Might and Delight’s first Early Access title, and after a successful Kickstarter with 7,000 backers, the team is more than eager to get the community involved in the development process.

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