The Epic Games Store celebrated its second anniversary recently. You can be forgiven for not setting a calendar reminder. The store’s impact on the PC gaming landscape has been fascinating, but controversial – a suspiciously philanthropic entity that’s provided gamers with dozens of wonderful freebies, fledgling developers with financial security and a foot-up in a tough industry, and Steam with some proper competition.
It’s also pissed a lot of people off. From fairly trifling complaints about having to use a separate launcher other than the de facto PC darling Steam, to the slightly less trifling issues around aggressive platform exclusivity and its poor infrastructure when compared to Steam.
All of this can make for a confused tangle of feelings about the Epic Games Store, and even two years on the merest mention of it seems to instantly inspire discussion and, more often than not, arguments. So as a sort-of birthday celebration (albeit one where I whisper all the recipient’s character flaws into their ear while giving them a hug) I’ve decided to see how far it’s come since its inception, and chat with the developers of games that have launched on both Epic and Steam to get an idea of how the creators themselves feel about the two platforms.
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