Travel to Alternate Dimensions and Fight Monsters, Like Snake Didn’t
It’s finally here. The first Metal Gear game after Kojima and Konami’s less than amicable divorce. That noise you hear? The sound of swarming Koj fans sharpening their knives in preparation to kill off the franchise with a thousand hot takes.
And… well, it’s not actually that bad, honestly. Thrown into an alternate dimension, you play one of Snake’s former Mother Base soldiers fighting to stay alive in a strange and inhospitable new world. It’s clearly nothing like the previous games, but not as out there as some of the series’ past ideas—there was a boss that controlled bees, remember. The result is oddly not too far removed from Don’t Starve, as you gather resources to build and expand a central base while looking for a way to escape. It’s a game built on scavenging the wood, metal, and other scraps you need to make weapons, cooking equipment, fences, and other supplies. All while hunting for food to stay alive, and searching out survivors you can rescue and put to work running various facilities.
Industrious Snake
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