Windscape
Official Xbox Magazine|June 2019

A 3D WORLD OF COLOURED TRIANGLES? WHAT DAY IS IT? WHAT YEAR?

Justin Towell
Windscape

You can’t get much more ‘indie’ than a game created by just one man. But ambition certainly isn’t lacking here: Windscape is a fully 3D, first-person adventure game. Yes, like Skyrim, though it’s nowhere near as intricate.

Instead, this game embraces old school simplicity, having been inspired by classic RPGs like The Legend Of Zelda, Secret Of Mana and Golden Axe Warrior. The result is a nostalgic throwback that would probably be just as playable if it were turned into an 8-bit Game Gear title. But if you’ve noticed that few 8-bit RPGs get Xbox One remakes, you’ll realize the fundamental problem here. That kind of adventure is just too basic for today’s tastes.

Not that it tries to shy away from its simplicity. The art style is unusual in that there’s barely any texturing at all. Instead, the world and characters are made up of flat-shaded polygons, giving it an early ’90s ‘Virtua’ kind of feel. However, the polygon count is far higher than classic 3D gaming could manage, which means Windscape looks more like a modern game with its textures missing, which is distinctly less likable; chunkier would arguably have been better. Also, the basic character graphics mean people don’t blink – and since humanoid foes maintain eye contact as they slump to the floor, that makes for a very unnerving spectacle. ‘Why?’ They seem to ask, as the light fades from their dying, staring eyes. Ugh.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM OFFICIAL XBOX MAGAZINEView all
Why I love... Roaming the post-apocalypse
Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time-read
3 mins  |
March 2020
10 Best Multiplayer Games
Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time-read
6 mins  |
April 2020
Revved up and ready to go
Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time-read
2 mins  |
April 2020
The Elder Scrolls Online: Greymoor
Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time-read
3 mins  |
April 2020
Remothered: Broken Porcelain
Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time-read
2 mins  |
April 2020
Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2
Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time-read
3 mins  |
April 2020
Mosaic
Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time-read
4 mins  |
April 2020
The Falconeer
Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time-read
2 mins  |
April 2020
10 Best Examples Of Great Architecture On Xbox
Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time-read
5 mins  |
March 2020
THE PROMISED 'LANDS
Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time-read
6 mins  |
March 2020