In this tutorial I’ll show you my process behind creating an architectural concept for video games or animation. We’ll walk through the process of searching for inspiration and how to find it in your everyday life. To begin we’ll look at studies, and then I’ll explain how to apply what you’ve learned to your personal design projects.
Personally, my creative workflow usually starts out with visiting somewhere, seeing somebody, and doing something. In other words, having real-life experiences that I can interpret into my artwork . This is also a skill that I want to see in other artists’ work.
I like to travel a lot, whether that is getting out into nature or touring a city with beautiful architecture and artistic culture. Here, I’m going to share my experience from visiting the amazing city of Lisbon, the capital of Portugal.
For my process, I began with the camera on my phone and took tons of photos to record all of my visual experiences. After that, I drew a lot of small pencil studies in the pages of my sketchbook.
It doesn’t matter that we’re in a super digitalised era; I think that it’s vitally important to keep those traditional sketching skills. Drawing on paper always makes it more personal and exciting. It’s more tactile, and you can touch what you’re doing, something that you can’t do when working digitally.
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