DESIGN ORIGINAL CHARACTERS
ImagineFX|September 2022
Follow illustrator Chris Ables' step-by-step process of creating an original character design from start to finish
DESIGN ORIGINAL CHARACTERS

Character design, whether it be for animated films, television shows, video games, advertisements, publications, is the process of fully developing a character's physical characteristics, style, personality, behaviour and overall visual appearance. What this means is that every detail of a character, such as their shapes, silhouette, colour palettes, texture, details, and oftentimes, costumes, has been web media or print carefully chosen by the character designer and is overseen by a creative team made up of writers, producers, directors, 3D modellers, animators, art directors and production designers on any given production.

As Skydance Animation's character designer, I am no stranger to this s process. Having worked over the last ten years on projects for companies such as Netflix, Walt Disney Animation Studios, Atomic Cartoons, Marvel Studios, Axis Studios, IDW Publishing, Dark Horse Comics, Sony Pictures and 20th Century Studios, I have developed the technical skills and learnt the process for designing original characters. In this tutorial, you'll discover helpful and commonplace techniques for creating engaging characters, learn industry terminology such as 'A-Frames' and 'Turnarounds', gain access to my favourite Photoshop brushes, and you'll get an inside look into the step-by-step process that I take when designing an original, sci-fi, female villain character, from exploration to execution.

1 Character breakdown

On an animated production you're given an assignment of designing a character, but for this tutorial, I'll need to envision a character of my own. I'll think about not just their physical attributes, but who they are in terms of the personality traits, their ideologies and their motivations in life. In this case, I've come up with the idea of a female villain, whose attributes I've listed out above.

2 Reference board 

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM IMAGINEFXView all
Jan Wessbecher
ImagineFX

Jan Wessbecher

Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments

time-read
9 mins  |
Christmas 2024
Kyounghwan Kim
ImagineFX

Kyounghwan Kim

The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly

time-read
5 mins  |
Christmas 2024
Slawek Fedorczuk
ImagineFX

Slawek Fedorczuk

Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.

time-read
10 mins  |
Christmas 2024
Raquel M. Varela
ImagineFX

Raquel M. Varela

Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"

time-read
1 min  |
November 2024
Estrela Lourenço
ImagineFX

Estrela Lourenço

Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.

time-read
1 min  |
November 2024
Daria Widermanska
ImagineFX

Daria Widermanska

Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.

time-read
1 min  |
November 2024
Allen Douglas
ImagineFX

Allen Douglas

Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.

time-read
1 min  |
November 2024
Thaddeus Robeck
ImagineFX

Thaddeus Robeck

Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.

time-read
1 min  |
November 2024
DRAW FASCINATING SYMBOLIC ARTWORK
ImagineFX

DRAW FASCINATING SYMBOLIC ARTWORK

Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow

time-read
5 mins  |
November 2024
First Impressions
ImagineFX

First Impressions

The artist talks about his journey into the mythological world

time-read
2 mins  |
November 2024