The path to the top at a video games company
ImagineFX|November 2024
No cheat codes required Tanya Combrinck finds out exactly what it takes to make the leap from burgeoning student to game-shaping art director
The path to the top at a video games company

If you love video games, leading a team of exceptional artists to create fantastical new worlds might sound like a dream job. But in an industry that's more competitive than ever, how can you set yourself apart? And what do you have to do to forge a path to the top? A veteran art director with close to three decades' experience working on AAA titles such as the God of War series is Cecil Kim. "First off, you should know what area of art production you want to get into," he says. "It means knowing what you're passionate about doing." Like any career, it's tricky to work out your specialism at an early stage, but finding the things that are a natural fit for you as soon as possible will make your life much easier. "If you aren't certain, take some courses and see if you enjoy learning a certain discipline," advises Cecil. Finding that passion will give you the drive you need to keep learning, discovering, and pushing yourself that bit harder than your peers.

For example, if you're drawn to worldbuilding or character design, Cecil points out that a "strong interest in world cultures and ancient history" will help you. Reading up on these and other relevant topics might uncover an interest you never knew you had.

LEARNING JOURNEY

It's also worth noting here that a formal education is by no means a prerequisite for finding success in the games industry. "Times have changed a lot since I was starting out," reflects Bethesda Game Studios lead artist Alexander Alza. "These days you can absorb so much knowledge for free online. I know people who are self-taught and have had solid careers in the industry."

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the {{IssueName}} edition of {{MagazineName}}.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM IMAGINEFXView all
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 mins  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 mins  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 mins  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 mins  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 mins  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 mins  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 mins  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 mins  |
January 2025