As macabre a picture as that paints, let’s pause for a moment to focus on two bit-players in her story: our custom protagonists Dokmai the sorceress and Athlynn the druid. They’re an odd couple for sure but they make it work, despite one of them occasionally becoming a bear – hey, no-one’s perfect!
Their journey together gets off to a rocky start: after they clear a ruin of hell-sent nastiness, the villagers of nearby Nevesk ply our plucky adventurers with drink, song, and a side of ritual sacrifice. Who saw that last thing coming? Before their tale is cut short, though, a priest comes to the rescue. Our adventurers are roused from groggy slumber by his cries of: “They’re coming… the whole damn village!”
We leave that cursed place with blood on our hands, and visions of how Lilith set the community spiralling downward. The full extent of her plans is a mystery, though she does not appear to be fully aligned with the Burning Hells – the angle she’s working seems to be her own. Untangling the threads of Lilith’s machinations leads us to cross paths with a young woman named Neyrelle. She’s looking for her mother, Vhenard, a scholar unfortunately last seen walking in the shadow of Lilith.
LOCKING HORNS
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