You may not think you know Liaison, but you certainly know the companies it works with. The agency's clients include many of the best-known names in the visual effects game, from software developers like Chaos to studios like Digital Domain. And to mark its 25th anniversary, we're going to look back at some of those clients to discover what their stories reveal about the many changes in the industry.
What will emerge is not a conventional history of visual effects that of the big Hollywood studios, the breakthrough movies, and the industry politics - but a hidden history: the story of the tools from developers whose technology made those movies possible, and their influence on a generation of artists.
It isn't a complete picture, but it does capture many of the key changes within VFX in the past quarter of a century, from the emergence of today's 3D software and file formats to the rise of real-time rendering and virtual production, and beyond, to a new era of AI tools.
THE BIRTH OF LIAISON
By 1998, Liaison founder Heidi Lowell had been working for large PR firms in the US and Europe for almost a decade, and wanted to strike out on her own. Having worked with Microsoft on the launch of Windows 95, she had come into contact with pioneering 3D software company Softimage, which Microsoft then owned.
"I immediately felt that I had found my people," she says. "There's something about the blend of intelligence and creativity that 3D artists possess that I found really attractive. I knew that their stories were the stories that I wanted to tell."
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the {{IssueName}} edition of {{MagazineName}}.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot