I ditched Terminator: Resistance soon after starting it back in 2019, writing it off as yet another dismal movie tie-in from Polish developer Teyon, creator of 2014’s lambasted Rambo: The Video Game. But after enjoying RoboCop: Rogue City late last year, I wondered whether I’d been too quick to dismiss Teyon’s earlier work. While no masterpiece, Rogue City is a faithful and thoughtful adaptation of Verhoeven’s film, one that does a good job of embodying you in Alex Murphy’s metal exoskeleton. And although Resistance was fairly well panned by critics at the time, it has garnered a ‘Very Positive’ rating on Steam in the years since release.
Hence, Terminator: Resistance seemed ripe for reappraisal. And having now returned to its depiction of Terminator’s blighted future, it is a better game than I gave it initial credit for, but nowhere near as much as its Steam reviewers would have you believe. Like RoboCop, it earnestly attempts to bring the fiction of the films it is based on to life. But it is far less successful, mostly demonstrating how far Teyon has come in the last four years.
As I mentioned, Terminator: Resistance focuses on the aftermath of the nuclear holocaust caused by Skynet on August 29, 1997, when the remnants of humanity are locked in a struggle against the machines. You play as Jacob Rivers, a private in the Resistance who has been specifically targeted by Skynet for reasons unknown.
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Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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