Retro Gamer - Issue 248
Retro Gamer - Issue 248
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Back To The Noughties
Nick decides to visit November 2006. What will he discover there?
The Making Of: Werewolves Of London
Was the title inspired by John Landisâ hit Eighties film? Find out in Iain McGarryâs howlingly good article.
Inside The NES
We chat to developers new and old to discover the many tricks used to power Nintendoâs popular 8-bit console..
BBG Entertainment
Stephan Berendsen on reviving popular retro titles â including Intellivision classics â for PCs and consoles
3 mins
THE LATEST NEWS FROM NOVEMBER 2006
NOVEMBER 2006 â Itâs one of the biggest months ever, as the PlayStation 3 and Wii both hit store shelves for the first time and developers compete for the Christmas sales bonanza. Nick Thorpe is your time-traveling guide to all of the excitement
3 mins
INSIDE THE Nintendo ENTERTAINMENT SYSTEM
FOR MANY PLAYERS, NINTENDOâS 8-BIT HARDWARE WAS THE DEFINING CONSOLE OF ITS GENERATION. WE SPEAK TO NES DEVELOPMENT VETERANS ABOUT DEVELOPING THE GAMESÂ MILLIONS GREW UP WITH, AND FIND OUT HOW A NEW GENERATION OF CODERS DEVELOP FOR THE SYSTEM TODAY
10+ mins
ULTIMATE GUIDE CHADS
SELECT YOUR SPELLS AND LET THE GODS DECIDE YOUR FATE IN THE FINEST MULTIPLAYER ZX SPECTRUM GAME OF ALL TIME. WELCOME TO CHAOS, THE MAGICAL BATTLE TO THE DEATH ON THE PLANE OF LIMBO
7 mins
THE MAKING OF Werewolves OF LONDON
RUN RAMPAGE ACROSS THE ROOFTOPS! GET SAVAGE IN THE SEWERS! HAVE A HAIRY FIT IN HYDE PARK! SPREAD TERROR IN THE TUBE STATIONS! IT MIGHT SOUND LIKE AN AVERAGE WEEKEND IN LONDON, BUT IT'S THE PREMISE FOR A TRUE CULT CLASSIC
5 mins
THE HISTORY OF RAI DEN
THE RAIDEN GAMES HAVE LEFT A PROFOUND LEGACY IN THE SHOOTING GAME GENRE SINCE THE VERY FIRSTÂ DEBUTED IN 1990. ITâS A SERIES THAT HAS NEVER BEEN AFRAID TO CARVE ITS OWN PATH. AND IT ISNâT YET DONE
10+ mins
THE MAKING OF WORLD RALLY Championship
CRAFTED BY A SMALL TEAM IN SPAIN WITH A BACKGROUND IN 8-BIT PROGRAMMING, WORLD RALLY WAS AN INTERNATIONAL ARCADE SUCCESS. BUCKLE UP FOR THE RIDE AS CARLOS GRANADOS RECALLS THE HAIRPIN TWISTS AND TURNS THAT LED TO THE DEVELOPMENT FINISH LINE
8 mins
THE MAKING OF BIOFORGE
EVERYONE KNOWS ORIGIN SYSTEMS FOR ITS WING COMMANDERS AND ITS ULTIMAS BUT THE ONCE GLORIOUS GAMES COMPANY HAD MANY OTHER GREAT TITLES UP ITS SLEEVE, SOME OF WHICH HAVE BEEN LOST IN THE MISTS OF TIME. LIKE BIOFORGE FOR EXAMPLE...
10+ mins
Future Classic
Modern games you'll still be playing in years to come
4 mins
THE MAKING OF Fantavision
WHEN YOU'RE LOOKING TO DAZZLE A CROWD, PUTTING ON A FIREWORKS DISPLAY IS A GOOD WAY TO DO IT - AND THAT'S EXACTLY HOW SONY CHOSE TO SHOW OFF THE POWER OF THE PS2. KATSUYUKI KANETAKA REVEALS HOW THE CULT CLASSIC PYROTECHNIC PUZZLE GAME WAS MADE
10 mins
Retro Gamer Magazine Description:
åºç瀟: Future
ã«ããŽãªãŒ: Puzzle & Gaming
èšèª: English
çºè¡é »åºŠ: Monthly
The worldâs best guide to classic gaming, Retro Gamer is the only magazine in the UK thatâs fully dedicated to the halcyon days of classic gaming. If youâve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smithâs Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamerâs mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogamingâs rich and diverse history.
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