Retro Gamer - Issue 248Add to Favorites

Retro Gamer - Issue 248Add to Favorites

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この問題で

Back To The Noughties
Nick decides to visit November 2006. What will he discover there?

The Making Of: Werewolves Of London
Was the title inspired by John Landis’ hit Eighties film? Find out in Iain McGarry’s howlingly good article.

Inside The NES
We chat to developers new and old to discover the many tricks used to power Nintendo’s popular 8-bit console..

BBG Entertainment

Stephan Berendsen on reviving popular retro titles – including Intellivision classics – for PCs and consoles

BBG Entertainment

3 mins

THE LATEST NEWS FROM NOVEMBER 2006

NOVEMBER 2006 – It’s one of the biggest months ever, as the PlayStation 3 and Wii both hit store shelves for the first time and developers compete for the Christmas sales bonanza. Nick Thorpe is your time-traveling guide to all of the excitement

THE LATEST NEWS FROM NOVEMBER 2006

3 mins

INSIDE THE Nintendo ENTERTAINMENT SYSTEM

FOR MANY PLAYERS, NINTENDO’S 8-BIT HARDWARE WAS THE DEFINING CONSOLE OF ITS GENERATION. WE SPEAK TO NES DEVELOPMENT VETERANS ABOUT DEVELOPING THE GAMES MILLIONS GREW UP WITH, AND FIND OUT HOW A NEW GENERATION OF CODERS DEVELOP FOR THE SYSTEM TODAY

INSIDE THE Nintendo ENTERTAINMENT SYSTEM

10+ mins

ULTIMATE GUIDE CHADS

SELECT YOUR SPELLS AND LET THE GODS DECIDE YOUR FATE IN THE FINEST MULTIPLAYER ZX SPECTRUM GAME OF ALL TIME. WELCOME TO CHAOS, THE MAGICAL BATTLE TO THE DEATH ON THE PLANE OF LIMBO

ULTIMATE GUIDE CHADS

7 mins

THE MAKING OF Werewolves OF LONDON

RUN RAMPAGE ACROSS THE ROOFTOPS! GET SAVAGE IN THE SEWERS! HAVE A HAIRY FIT IN HYDE PARK! SPREAD TERROR IN THE TUBE STATIONS! IT MIGHT SOUND LIKE AN AVERAGE WEEKEND IN LONDON, BUT IT'S THE PREMISE FOR A TRUE CULT CLASSIC

THE MAKING OF Werewolves OF LONDON

5 mins

THE HISTORY OF RAI DEN

THE RAIDEN GAMES HAVE LEFT A PROFOUND LEGACY IN THE SHOOTING GAME GENRE SINCE THE VERY FIRST DEBUTED IN 1990. IT’S A SERIES THAT HAS NEVER BEEN AFRAID TO CARVE ITS OWN PATH. AND IT ISN’T YET DONE

THE HISTORY OF RAI DEN

10+ mins

THE MAKING OF WORLD RALLY Championship

CRAFTED BY A SMALL TEAM IN SPAIN WITH A BACKGROUND IN 8-BIT PROGRAMMING, WORLD RALLY WAS AN INTERNATIONAL ARCADE SUCCESS. BUCKLE UP FOR THE RIDE AS CARLOS GRANADOS RECALLS THE HAIRPIN TWISTS AND TURNS THAT LED TO THE DEVELOPMENT FINISH LINE

THE MAKING OF WORLD RALLY Championship

8 mins

THE MAKING OF BIOFORGE

EVERYONE KNOWS ORIGIN SYSTEMS FOR ITS WING COMMANDERS AND ITS ULTIMAS BUT THE ONCE GLORIOUS GAMES COMPANY HAD MANY OTHER GREAT TITLES UP ITS SLEEVE, SOME OF WHICH HAVE BEEN LOST IN THE MISTS OF TIME. LIKE BIOFORGE FOR EXAMPLE...

THE MAKING OF BIOFORGE

10+ mins

Future Classic

Modern games you'll still be playing in years to come

Future Classic

4 mins

THE MAKING OF Fantavision

WHEN YOU'RE LOOKING TO DAZZLE A CROWD, PUTTING ON A FIREWORKS DISPLAY IS A GOOD WAY TO DO IT - AND THAT'S EXACTLY HOW SONY CHOSE TO SHOW OFF THE POWER OF THE PS2. KATSUYUKI KANETAKA REVEALS HOW THE CULT CLASSIC PYROTECHNIC PUZZLE GAME WAS MADE

THE MAKING OF Fantavision

10 mins

Retro Gamer の記事をすべて読む

Retro Gamer Magazine Description:

出版社Future

カテゴリーPuzzle & Gaming

言語English

発行頻度Monthly

The world’s best guide to classic gaming, Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

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