Get Even
Edge|April 2017

The Farm 51’s thriller gets more mysterious with every step taken into its world.

Get Even

As has already been well established, Get Even isn’t a first person shooter or puzzle adventure, and it certainly isn’t a survival-horror game. But it is built on the foundation of its creative director’s deepest fear. “The very basis of the game is what I’m scared of most,” Wojciech Pazdur explains. “I’m a father, I’m 30-something, so I’m not afraid of zombies or aliens. I’m afraid that someone could do something bad to my kids and I wouldn’t be able to help them.”

That sense of helplessness, and parental lament, is reflected in protagonist Cole Black’s obsession with the girl he may or may not have rescued from the hostage situation he has patchy memories of prior to incarceration at the rundown asylum he now finds himself in. And while there’s no evidence that the girl was related to Black, she was somebody’s daughter, and as the target of his extraction mission she was also his responsibility.

“The main intention is to make you feel something,” producer Lionel Lovisa explains. “We’re going to toy with people’s feelings, not genres. And so we wanted a local story that you could believe was your own. And we build our mechanics around what we want people to feel at each point in the story.”

この記事は Edge の April 2017 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は Edge の April 2017 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

EDGEのその他の記事すべて表示
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 分  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 分  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 分  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 分  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 分  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 分  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 分  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 分  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 分  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 分  |
January 2025