A Way Out
Xbox: The Official Magazine|May 2018

Co-op like you’ve never seen it before

Samantha Loveridge
A Way Out

It’s pretty common that being able to play a game in co-op feels like a nice added bonus. It’s rarer that a game is designed specifically intended to be played cooperatively. And a game that you physically can’t play without another human by your side (or across the internet) is basically a unicorn. But that’s exactly what Hazelight has done with A Way Out. From the same brain that created Brothers: A Tale Of Two Sons, Josef Fares, this is another narrative-driven co-op adventure, but it’s one designed to be experienced together. You only need one copy of the game to play thanks to a new Friends Pass scheme, and if you do, you’ll be rewarded with one of the most cleverly designed storylines in gaming to date.

この記事は Xbox: The Official Magazine の May 2018 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は Xbox: The Official Magazine の May 2018 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

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