IT’S GOT SOULS, BUT IT’S NOT A SOUL-DIER
Not to start off this review of a fairly breezy 2D Souls-alike action game on a downer or anything, but: eventually the inexorable march of time will claim us all. And unfortunately for Salt And Sanctuary, which is now launching on Xbox One for the first time but originally debuted elsewhere in 2016, videogames experience that same march in double-time.
Salt And Sanctuary has an interesting visual style, with strangely proportioned figures that look like they’ve been hand-drawn, then cut out with scissors and jiggled around as you play. The effect is a bit like attending a papercraft puppet show at Tim Burton’s house. But these visuals are accompanied with blown-out lighting that’ll leave you checking if your screen or your eyes have been smeared with Vaseline, and an interface that makes the game look every one of its three years.
この記事は Xbox: The Official Magazine の May 2019 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は Xbox: The Official Magazine の May 2019 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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