Hi! I’m aurahack, and I mostly draw girls, cityscapes, and abstract art of both. My process is largely self-taught and freeform, and I’m colour-blind with a background in strict illustration, so this guide will let you see how I sketch out my scene, how I approach colour, how I design cityscapes and characters, illustrate them, and make the scene work together to emphasise the ‘sense of place’ that I think is important to the art I make.
My style of illustration and process isn’t especially technical – I don’t use a lot of magic tricks or quick shortcuts – so this tutorial will be more about my thought process from start to finish than strict technical tricks. Most of what I paint, I accomplish with the same two basic brushes (included with this tutorial) and it’s more about letting inspiration and improvisational painting carry me to a concise and finished piece. I also often feature characters as the focal point of my art, sort of as a cipher for the viewer, to enable them to imagine themselves in that space. It’s a different approach to rendering what is generally very flashy subject matter, but my hope is that insight on this perspective will enable you see a new approach to making digital art/cityscapes, and will inspire you to explore new ideas.
1 Sketch it out
My sketching process is haphazard and can take anywhere between an hour to a day or two. Sometimes it just takes a while to feel out what you’re going for. Focusing on your goals is key. I want a focus on the character, the view to feel like I’m ‘in’ the scene, and for the scene to breathe.
この記事は ImagineFX の April 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は ImagineFX の April 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
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