When editor Ian Dean emailed me, offering me the chance to do a cover for ImagineFX, I was flabbergasted. This is something I didn’t expect so early on in my career. After all, I only started freelancing a year ago.
I wanted to be in ImagineFX ever since high school. I used to buy it and learn from many of the featured professionals and illustrators, hoping one day I’d get my art in this leading magazine. And now here I am – my wish has come true.
For this workshop, I’m painting Harley Quinn. She’s fun to draw, because you can do so much with her. She’s a witty and vibrant ant-hero – even though she’s a psycho! For this cover I want to combine those traits, and add her unique punk style.
When I create digital art comic covers, I like to keep things fairly simple: sketch, line, flats and colour. I always start by finding reference that supports the idea I have in my mind, and to help me see where the concept is going. I then go on to do thumbnails of my concepts, trying to capture the feeling and mood I want to pursue in the final piece.
I like to keep my line-work loose, but well-defined. I achieve this by using a brush that has a traditional like feel of a pencil or charcoal. Then for greys, I use mid-to dark tones to help me flat individual areas and avoid unwanted spots to help myself ease into my colouring phase.
For colouring, I use hard and soft brushes to help render certain areas and textures in the skin and fabrics. I’m able to work quickly with both of these brushes – ideal for meeting tight deadlines! Finally, editing the colours and using filters gives my art greater vibrancy and balance.
I’ve used this process for many of my covers, and I hope you’ll enjoy this ride that I’m taking you on…
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Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÃN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world