Format PC
Developer Geography Of Robots
Publisher Raw Fury
Origin US
Release 2022
Norco's protagonist Kay stands in the front yard of her family home and recalls how the house flooded three times when she was growing up. Should you click through her thoughts, she will describe each occasion, clearly still haunted by drenched carpets, lost possessions and forced stints in hotels. The details of these accounts feel deeply personal, and for good reason. "My home that I grew up in was flooded quite a few times," explains Norco's lead developer, who goes by the name Yuts. "I've lost pictures and memorabilia and clothes and all kinds of things to floods over the years."
A strong current of lived experience flows throughout Geography Of Robots' surreal debut, which explores a region of South Louisiana, but also the social psychology of its embattled inhabitants. Yuts maintains an affinity to the real Norco, a small town upriver from New Orleans, yet there's no avoiding its sad condition. Situated in a strip of the state darkly referred to as 'Cancer Alley', it struggles for breath between Shell's giant Motiva oil refinery, which fills much of the area's safe elevated ground, and an expansive flood plain, where excess Mississippi waters are drained away. Its unique circumstance powers the game's broiling dreamscape, where tales of improvised survival surround giant monuments to industrial pollution.
この記事は Edge UK の November 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は Edge UK の November 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image