When I first saw a trailer for Planetoid Pioneers, I was instantly intrigued. It ticked all of my boxes - grappling hook, physics based plat former (I’m easy to please). Sign me up. Heck, check either of those boxes and I’m at least intrigued…
Still in Early Access, Planetoid Pioneers has two versions:
Contributor Edition and Game Only. Obviously, Game-Only only gives you access to the game itself, which is still being worked on. The main thing that the Contributor Edition comes with is access to the Crush 2D engine, which is basically a very involved level editor.
There are a bunch of planetoids in the game already, but most of them are little more than tech demos, showcasing a new piece of equipment. Presumably these will feature more prominently in the full release. The main planetoid, which has the tutorial amongst other things, sees you crashing in your ship, which scatters itself across the planetoid in tiny pieces. You’re equipped with a scanner, and the ability to make new bodies to respawn into if you die. Of course, if you’ve gone past a save stone, you will go there if you don’t have a body available.
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