So, October has just gone. A month that would ordinarily be considered the “scary” one, but considering the past year’s events, that debate might not be so easily settled. Nevertheless, Halloween is on the horizon, and so I decided I might use the opportunity to go over one of the spookier sides of a very beloved game, and one that I believe uses said creepy factor to construct a genuinely fantastic world that adds to the story it attempts to tell.
Fallout: New Vegas was developed by Obsidian Entertainment, and published by Bethesda Softworks. Chances are, you probably already knew this, but what you might not know is that the game was also directed by Josh Sawyer, a Black Isle Studios veteran (which is the company that developed the original two Fallout games) and co-written by Chris Avellone, who is also one of the original team from Black Isle as well as the lead writer for Knights of the Old Republic II (another game praised for its fantastic story). In addition, Chris Avellone was the project leader on all of the DLCs released for Fallout: New Vegas, including the one I’m going to discuss today: Dead Money.
この記事は GameOn Magazine の Issue 134 - December 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は GameOn Magazine の Issue 134 - December 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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